1.前言
最近实在是太忙了,从国庆之后的辞职,在慢慢的找工作,到今天在现在的这家公司上班大半个月了,太多的心酸泪无以言表,面试过程中,见到的坑货公司是一家又一家,好几家公司自己都只是上一天班就走了,其中有第一天上班就加班到10点的,有一家公司在体育西路那边,太远,第一天回家挤公交也是太累,以前上班都是走路上班的,自己确实不适合挤公交,还有的公司面试的时候和你说什么大数据,性能优化什么的,进公司一看,他们就是用的最简单的三层,没有什么设计模式,总之太多心酸,幸运的是现在这家公司还不错,找工作就是要宁缺毋滥。
2.canvcas标签
canvas基础教程:<canvas> 标签定义图形,比如图表和其他图像。HTML5 的 canvas 元素使用 JavaScript 在网页上绘制图像。甚至可以在 canvas 上创建并操作动画,这不是使用画笔和油彩所能够实现的。跨所有 web 浏览器的完整 HTML5 支持还没有完成,但在新兴的支持中,canvas 已经可以在几乎所有现代浏览器上良好运行。canvas 拥有多种绘制路径、矩形、圆形、字符以及添加图像的方法。来公司一个月了主要也是学习为主,我是做后台开发,以前也没有用过Oracle数据库,这一个月也主要是学习H5的一些新特新,还有就是css3.0,在就是Oracle在服务器上面的安装部署,一些数据导入导出,数据备份啥的,前端的东西都比较差,现在也是一个学习的机会,就当好好学习了。
3.手写签名面板
公司做的是自动化办公OA系统,一些审核的地方需要加入一些手写签名的功能,刚开始做这个也是没有思路,在网上也找了一下资料,后来发现H5有这个canvcas新标签,感到格外是欣喜。于是拿过来试一下,还真可以。


4.页面代码
@{
Layout = null;
}<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width" />
<title>Testpage</title>
<script src="~/Assets/jquery-2.1.1.js"></script>
<script src="~/Assets/bootstrap/bootstrap.js"></script>
<link href="~/Assets/bootstrap/bootstrap.css" rel="stylesheet" />
<script src="~/Scripts/WritingPad.js"></script>
<script src="~/Assets/jq-signature.js"></script>
</head>
<body style="background-color:#b6ff00">
<button class="btn btn-primary" type="button" style="position:relative">点击我</button>
</body>
</html>
<script>
$(function () {
$(".btn,.btn-primary").click(function () {
var wp = new WritingPad();
//wp.init(); });
});</script>5.脚本代码一
/**
* 功能:签名canvas面板初始化,为WritingPad.js手写面板js服务。
* 作者:黄金锋 (549387177@qq.com)
* 日期:2015-11-15 15:51:01
* 版本:version 1.0
*/
(function (window, document, $) {
'use strict';
// Get a regular interval for drawing to the screen
window.requestAnimFrame = (function (callback) {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimaitonFrame ||
function (callback) {
window.setTimeout(callback, 1000/60);
};
})();
/*
* Plugin Constructor
*/
var pluginName = 'jqSignature',
defaults = {
lineColor: '#222222',
lineWidth: 1,
border: '1px dashed #CCFF99',
background: '#FFFFFF',
width: 500,
height: 200,
autoFit: false
},
canvasFixture = '<canvas></canvas>';
function Signature(element, options) {
// DOM elements/objects
this.element = element;
this.$element = $(this.element);
this.canvas = false;
this.$canvas = false;
this.ctx = false;
// Drawing state
this.drawing = false;
this.currentPos = {
x: 0,
y: 0
};
this.lastPos = this.currentPos;
// Determine plugin settings
this._data = this.$element.data();
this.settings = $.extend({}, defaults, options, this._data);
// Initialize the plugin
this.init();
}
Signature.prototype = {
// Initialize the signature canvas
init: function() {
// Set up the canvas
this.$canvas = $(canvasFixture).appendTo(this.$element);
this.$canvas.attr({
width: this.settings.width,
height: this.settings.height
});
this.$canvas.css({
boxSizing: 'border-box',
width: this.settings.width + 'px',
height: this.settings.height + 'px',
border: this.settings.border,
background: this.settings.background,
cursor: 'crosshair'
});
// Fit canvas to width of parent
if (this.settings.autoFit === true) {
this._resizeCanvas();
}
this.canvas = this.$canvas[0];
this._resetCanvas();
// Set up mouse events
this.$canvas.on('mousedown touchstart', $.proxy(function(e) {
this.drawing = true;
this.lastPos = this.currentPos = this._getPosition(e);
}, this));
this.$canvas.on('mousemove touchmove', $.proxy(function(e) {
this.currentPos = this._getPosition(e);
}, this));
this.$canvas.on('mouseup touchend', $.proxy(function(e) {
this.drawing = false;
// Trigger a change event
var changedEvent = $.Event('jq.signature.changed');
this.$element.trigger(changedEvent);
}, this));
// Prevent document scrolling when touching canvas
$(document).on('touchstart touchmove touchend', $.proxy(function(e) {
if (e.target === this.canvas) {
e.preventDefault();
}
}, this));
// Start drawing
var that = this;
(function drawLoop() {
window.requestAnimFrame(drawLoop);
that._renderCanvas();
})();
},
// Clear the canvas
clearCanvas: function() {
this.canvas.width = this.canvas.width;
this._resetCanvas();
},
// Get the content of the canvas as a base64 data URL
getDataURL: function() {
return this.canvas.toDataURL();
},
reLoadData: function () {
this.$canvas.remove();
this._data = this.$element.data();
//for (var i in this.settings) {
// alert(i+":"+this.settings[i]);
//}
//this.settings = $.extend({}, defaults, this._data);
this.init();
},
// Get the position of the mouse/touch
_getPosition: function(event) {
var xPos, yPos, rect;
rect = this.canvas.getBoundingClientRect();
event = event.originalEvent;
// Touch event
if (event.type.indexOf('touch') !== -1) { // event.constructor === TouchEvent
xPos = event.touches[0].clientX - rect.left;
yPos = event.touches[0].clientY - rect.top;
}
// Mouse event
else {
xPos = event.clientX - rect.left;
yPos = event.clientY - rect.top;
}
return {
x: xPos,
y: yPos
};
},
// Render the signature to the canvas
_renderCanvas: function() {
if (this.drawing) {
this.ctx.moveTo(this.lastPos.x, this.lastPos.y);
this.ctx.lineTo(this.currentPos.x, this.currentPos.y);
this.ctx.stroke();
this.lastPos = this.currentPos;
}
},
// Reset the canvas context
_resetCanvas: function() {
this.ctx = this.canvas.getContext("2d");
this.ctx.strokeStyle = this.settings.lineColor;
this.ctx.lineWidth = this.settings.lineWidth;
},
// Resize the canvas element

