/*========================================================*/
/* Clear Canvas
/*========================================================*/
this.clearCanvas = function () {
this.ctx.globalCompositeOperation = 'source-over';
this.ctx.clearRect(0, 0, this.cw, this.ch);
this.ctx.globalCompositeOperation = 'lighter';
};
/*========================================================*/
/* Animation Loop
/*========================================================*/
this.loop = function () {
var loopIt = function () {
requestAnimationFrame(loopIt, _this.c);
_this.clearCanvas();
_this.createParticles();
_this.updateLoader();
_this.updateParticles();
_this.renderLoader();
_this.renderParticles();
};
loopIt();
};
};
/*========================================================*/
/* Check Canvas Support
/*========================================================*/
var isCanvasSupported = function () {
var elem = document.createElement('canvas');
return !!(elem.getContext && elem.getContext('2d'));
};
/*========================================================*/
/* Setup requestAnimationFrame
/*========================================================*/
var setupRAF = function () {
var lastTime = 0;
var vendors = ['ms', 'moz', 'webkit', 'o'];
for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame'];
};
if (!window.requestAnimationFrame) {
window.requestAnimationFrame = function (callback, element) {
var currTime = new Date().getTime();
var timeToCall = Math.max(0, 16 - (currTime - lastTime));
var id = window.setTimeout(function () { callback(currTime + timeToCall); }, timeToCall);
lastTime = currTime + timeToCall;
return id;
};
};
if (!window.cancelAnimationFrame) {
window.cancelAnimationFrame = function (id) {
clearTimeout(id);
};
};
};
/*========================================================*/
/* Define Canvas and Initialize
/*========================================================*/
if (isCanvasSupported) {
var c = document.createElement('canvas');
c.width = 400;
c.height = 100;
var cw = c.width;
var ch = c.height;
document.body.appendChild(c);
var cl = new lightLoader(c, cw, ch);
setupRAF();
cl.init();
}