System.Drawing.Bitmap img = new System.Drawing.Bitmap(imgPhoto,
int.Parse(toImgWidth.ToString()),
int.Parse(toImgHeight.ToString()));
string strResizePicName = Server.MapPath(strImgPath) + filePathName + "/_small_" + fileSysName;
img.Save(strResizePicName); //保存压缩后的图片
filePath = strImgPath + filePathName + "/_small_" + fileSysName; //返回压缩后的图片路径
}
}
else
{
if (imgHeight > maxHeight)
{
float toImgHeight1 = maxHeight;
float toImgWidth1 = imgWidth / (float)(imgHeight / toImgHeight1);
System.Drawing.Bitmap img = new System.Drawing.Bitmap(imgPhoto,
int.Parse(toImgWidth1.ToString()),
int.Parse(toImgHeight1.ToString()));
string strResizePicName = Server.MapPath(strImgPath) + filePathName + "/_small_" + fileSysName;