通过本文主要向大家介绍了mo,45cr14ni14w2mo,30cr2ni2mo圆钢,17cr2ni2mo,30cr2ni2mo等相关知识,希望对您有所帮助,也希望大家支持linkedu.com www.linkedu.com
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace DbInMo
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class 渲染示例 : System.Windows.Forms.Form
{
private AxMapObjects2.AxMap map;
private System.Windows.Forms.Button 直方图;
private System.Windows.Forms.Button 饼图;
private System.Windows.Forms.Button 点密度;
private System.Windows.Forms.Button 按值渲染;
private System.Windows.Forms.Button 分类渲染;
private System.Windows.Forms.Button Z值渲染;
private System.Windows.Forms.Button 组渲染;
private System.Windows.Forms.Button 退出;
private System.Windows.Forms.Panel 操作板;
private System.Windows.Forms.Button 删除所有渲染;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Button 全图;
private System.Windows.Forms.Button 拖动;
private System.Windows.Forms.Button 缩小;
private System.Windows.Forms.Button 放大;
private System.Windows.Forms.Panel 分隔符;
private System.Windows.Forms.Button 标注渲染;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public 渲染示例()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(渲染示例));
this.map = new AxMapObjects2.AxMap();
this.操作板 = new System.Windows.Forms.Panel();
this.直方图 = new System.Windows.Forms.Button();
this.饼图 = new System.Windows.Forms.Button();
this.点密度 = new System.Windows.Forms.Button();
this.按值渲染 = new System.Windows.Forms.Button();
this.分类渲染 = new System.Windows.Forms.Button();
this.Z值渲染 = new System.Windows.Forms.Button();
this.组渲染 = new System.Windows.Forms.Button();
this.退出 = new System.Windows.Forms.Button();
 
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace DbInMo
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class 渲染示例 : System.Windows.Forms.Form
{
private AxMapObjects2.AxMap map;
private System.Windows.Forms.Button 直方图;
private System.Windows.Forms.Button 饼图;
private System.Windows.Forms.Button 点密度;
private System.Windows.Forms.Button 按值渲染;
private System.Windows.Forms.Button 分类渲染;
private System.Windows.Forms.Button Z值渲染;
private System.Windows.Forms.Button 组渲染;
private System.Windows.Forms.Button 退出;
private System.Windows.Forms.Panel 操作板;
private System.Windows.Forms.Button 删除所有渲染;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Button 全图;
private System.Windows.Forms.Button 拖动;
private System.Windows.Forms.Button 缩小;
private System.Windows.Forms.Button 放大;
private System.Windows.Forms.Panel 分隔符;
private System.Windows.Forms.Button 标注渲染;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public 渲染示例()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(渲染示例));
this.map = new AxMapObjects2.AxMap();
this.操作板 = new System.Windows.Forms.Panel();
this.直方图 = new System.Windows.Forms.Button();
this.饼图 = new System.Windows.Forms.Button();
this.点密度 = new System.Windows.Forms.Button();
this.按值渲染 = new System.Windows.Forms.Button();
this.分类渲染 = new System.Windows.Forms.Button();
this.Z值渲染 = new System.Windows.Forms.Button();
this.组渲染 = new System.Windows.Forms.Button();
this.退出 = new System.Windows.Forms.Button();