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本文实例为大家分享了C++简单QQ程序服务器端的实现代码,供大家参考,具体内容如下
// ServerDlg.cpp : implementation file
//
#include "StdAfx.h"
#include "Server.h"
#include "ServerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define WM_SHOWTASK WM_USER+1
#define WM_SERVER_ACCEPT WM_USER+2
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog
CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CServerDlg)
m_strShow = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_People = 0;
}
void CServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CServerDlg)
DDX_Control(pDX, IDC_STATIC_PEOPLE, m_strPeople);
DDX_Control(pDX, IDC_STATIC_HOST, m_strHost);
DDX_Text(pDX, IDC_EDIT_SHOW, m_strShow);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CServerDlg, CDialog)
//{{AFX_MSG_MAP(CServerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_MESSAGE(WM_SHOWTASK,OnShowTask)
ON_MESSAGE(WM_SERVER_ACCEPT,OnServerAccept)
ON_WM_DESTROY()
ON_COMMAND(ID_EXIT,OnDlgExit)
ON_COMMAND(ID_SHOW,OnDlgShow)
ON_COMMAND(ID_HIDE,OnDlgHide)
//}}AFX_MSG_MAP
ON_STN_CLICKED(IDC_STATIC_HOST, &CServerDlg::OnStnClickedStaticHost)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg message handlers
BOOL CServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
InitNotify();
SetWindowText("服务器");//在对话框上面显示标题
//1 加载Socket库
InitSocket(); //2 初始化Socket库
return TRUE; // return TRUE unless you set the focus to a control
}
VOID CServerDlg::GetHostInfor()
{
char szHostName[128]; //获得Shine-PC // 存储主机名
if (gethostname(szHostName,128)==0) //正确的情况
{
hostent* pHost; //Host Content
pHost = gethostbyname(szHostName); //网卡信息 //pHost返回的是指向主机的列表
LPCSTR psz = inet_ntoa(*(struct in_addr *)pHost->h_addr_list[0]);//得到指向ip的psz变量
CString strTemp;
strTemp += "主机名:";
strTemp += szHostName;
strTemp += " ";
strTemp+="IP地址:";
strTemp+=psz;
m_strHost.SetWindowText(strTemp);
CString strPeople;
strPeople.Format("%d",m_People);
m_strPeople.SetWindowText(strPeople);
}
}
VOID CServerDlg::InitSocket()
{
WSADATA wsaData;
WSAStartup(MAKEWORD(2,2),&wsaData);
GetHostInfor();
//创建监听套接字
m_sListen = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
if(m_sListen==INVALID_SOCKET)
{
MessageBox("Create SOCKET Failed");
WSACleanup();
return;
}
//初始化网卡
//sockaddr_in(2.2) sockaddr(1.0)
m_ServerAddr.sin_family = AF_INET;
m_ServerAddr.sin_addr.s_addr = INADDR_ANY;
m_ServerAddr.sin_port = htons(9527);
//1.0
//绑定
if(bind(m_sListen,
(sockaddr*)&m_ServerAddr,sizeof(m_ServerAddr))==SOCKET_ERROR)
{
MessageBox("Bind Failed");
WSACleanup();
closesocket(m_sListen);
return;
}
//监听
if(listen(m_sListen,20)==SOCKET_ERROR)
{
MessageBox("Listen Failed");
WSACleanup();
closesocket(m_sListen);
return;
}
WSAAsyncSelect(m_sListen,m_hWnd,WM_SERVER_ACCEPT,
FD_ACCEPT|FD_READ|FD_CLOSE);
for(int i=0;i<MAX;i++)
{
m_sClient[i] = INVALID_SOCKET;
}
m_strShow="Now server is working!\r\nWaiting for client's connecting .......";
UpdateData(false);
return;
}
void CServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
VOID CServerDlg::InitNotify()
{
m_nid.cbSize = sizeof(NOTIFYICONDATA);
m_nid.hWnd = m_hWnd;
m_nid.uID = IDI_ICON_NOTIFY;
m_nid.uFlags = NIF_ICON|NIF_MESSAGE|NIF_TIP;
m_nid.uCallbackMessage = WM_SHOWTASK; //自定义消息 在托盘上处理鼠标动作
m_nid.hIcon = LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDI_ICON_NOTIFY));
strcpy(m_nid.szTip,"点我");//当鼠标放在上面时,所显示的内容
Shell_NotifyIcon(NIM_ADD,&m_nid);//在托盘区添加图标
}
LRESULT CServerDlg::OnShowTask(WPARAM wParam,LPARAM lParam)
{
//wParam接收的是图标的ID,而lParam接收的是鼠标的行为
if (wParam!=IDI_ICON_NOTIFY)
{
return 1;
}
switch(lParam)
{
case WM_RBUTTONUP:
{
CMenu Menu;
Menu.CreatePopupMenu();
Menu.AppendMenu(MF_STRING, ID_SHOW,"显示");
Menu.AppendMenu(MF_STRING, ID_HIDE,"隐藏");
Menu.AppendMenu(MF_STRING, ID_EXIT,"退出");
CPoint Pt;
GetCursorPos(&Pt); //得到鼠标位置
Menu.TrackPopupMenu(TPM_RIGHTBUTTON, Pt.x, Pt.y, this);
Menu.DestroyMenu(); //销毁资源
break;
}
}
return 0;
}
void CServerDlg::OnDestroy()
{
CDialog::OnDestroy();
Shell_NotifyIcon(NIM_DELETE,&m_nid);
}
void CServerDlg::OnDlgExit()
{

