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这是一个用于操作FTP的客户端C#类,类已经封装好了各种常用的Ftp操作方法,调用非常简单,你不需要关心ftp连接和操作的细节,只要调用这个类里的相关方法就可以了。
using System; using System.Net; using System.IO; using System.Text; using System.Net.Sockets; using System.Threading; namespace DotNet.Utilities { public class FTPClient { public static object obj = new object(); #region 构造函数 /// <summary> /// 缺省构造函数 /// </summary> public FTPClient() { strRemoteHost = ""; strRemotePath = ""; strRemoteUser = ""; strRemotePass = ""; strRemotePort = 21; bConnected = false; } /// <summary> /// 构造函数 /// </summary> public FTPClient(string remoteHost, string remotePath, string remoteUser, string remotePass, int remotePort) { strRemoteHost = remoteHost; strRemotePath = remotePath; strRemoteUser = remoteUser; strRemotePass = remotePass; strRemotePort = remotePort; Connect(); } #endregion #region 字段 private int strRemotePort; private Boolean bConnected; private string strRemoteHost; private string strRemotePass; private string strRemoteUser; private string strRemotePath; /// <summary> /// 服务器返回的应答信息(包含应答码) /// </summary> private string strMsg; /// <summary> /// 服务器返回的应答信息(包含应答码) /// </summary> private string strReply; /// <summary> /// 服务器返回的应答码 /// </summary> private int iReplyCode; /// <summary> /// 进行控制连接的socket /// </summary> private Socket socketControl; /// <summary> /// 传输模式 /// </summary> private TransferType trType; /// <summary> /// 接收和发送数据的缓冲区 /// </summary> private static int BLOCK_SIZE = 512; /// <summary> /// 编码方式 /// </summary> Encoding ASCII = Encoding.ASCII; /// <summary> /// 字节数组 /// </summary> Byte[] buffer = new Byte[BLOCK_SIZE]; #endregion #region 属性 /// <summary> /// FTP服务器IP地址 /// </summary> public string RemoteHost { get { return strRemoteHost; } set { strRemoteHost = value; } } /// <summary> /// FTP服务器端口 /// </summary> public int RemotePort { get { return strRemotePort; } set { strRemotePort = value; } } /// <summary> /// 当前服务器目录 /// </summary> public string RemotePath { get { return strRemotePath; } set { strRemotePath = value; } } /// <summary> /// 登录用户账号 /// </summary> public string RemoteUser { set { strRemoteUser = value; } } /// <summary> /// 用户登录密码 /// </summary> public string RemotePass { set { strRemotePass = value; } } /// <summary> /// 是否登录 /// </summary> public bool Connected { get { return bConnected; } } #endregion #region 链接 /// <summary> /// 建立连接 /// </summary> public void Connect() { lock (obj) { socketControl = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint ep = new IPEndPoint(IPAddress.Parse(RemoteHost), strRemotePort); try { socketControl.Connect(ep); } catch (Exception) { throw new IOException("不能连接ftp服务器"); } } ReadReply(); if (iReplyCode != 220) { DisConnect(); throw new IOException(strReply.Substring(4)); } SendCommand("USER " + strRemoteUser); if (!(iReplyCode == 331 || iReplyCode == 230)) { CloseSocketConnect(); throw new IOException(strReply.Substring(4)); } if (iReplyCode != 230) { SendCommand("PASS " + strRemotePass); if (!(iReplyCode == 230 || iReplyCode == 202)) { CloseSocketConnect(); throw new IOException(strReply.Substring(4)); } } bConnected = true; ChDir(strRemotePath); } /// <summary> /// 关闭连接 /// </summary> public void DisConnect() { if (socketControl != null) { SendCommand("QUIT"); } CloseSocketConnect(); } #endregion #region 传输模式 /// <summary> /// 传输模式:二进制类型、ASCII类型 /// </summary> public enum TransferType { Binary, ASCII }; /// <summary> /// 设置传输模式 /// </summary> /// <param name="ttType">传输模式</param> public void SetTransferType(TransferType ttType) { if (ttType == TransferType.Binary) { SendCommand("TYPE I");//binary类型传输 } else { SendCommand("TYPE A");//ASCII类型传输 } if (iReplyCode != 200) { throw new IOException(strReply.Substring(4)); } else { trType = ttType; } } /// <summary> /// 获得传输模式 /// </summary> /// <returns>传输模式</returns> public TransferType GetTransferType() { return trType; } #endregion #region 文件操作 /// <summary> /// 获得文件列表 /// </summary> /// <param name="strMask">文件名的匹配字符串</param> public string[] Dir(string strMask) { if (!bConnected) { Connect(); } Socket socketData = CreateDataSocket(); SendCommand("NLST " + strMask); if (!(iReplyCode == 150 || iReplyCode == 125 || iReplyCode == 226)) { throw new IOException(strReply.Substring(4)); } strMsg = ""; Thread.Sleep(2000); while (true) { int iBytes = socketData.Receive(buffer, buffer.Length, 0); strMsg += ASCII.GetString(buffer, 0, iBytes); if (iBytes < buffer.Length) { break; } } char[] seperator = { '\n' }; string[] strsFileList = strMsg.Split(seperator); socketData.Close(); //数据socket关闭时也会有返回码 if (iReplyCode != 226) { ReadReply(); if (iReplyCode != 226) { throw new IOException(strReply.Substring(4)); } } return strsFileList; } public void newPutByGuid(string strFileName, string strGuid) { if (!bConnected) { Connect(); } string str = strFileName.Substring(0, strFileName.LastIndexOf("\\")); string strTypeName = strFileName.Substring(strFileName.LastIndexOf(".")); strGuid = str + "\\" + strGuid; Socket socketData = CreateDataSocket(); SendCommand("STOR " + Path.GetFileName(strGuid)); if (!(iReplyCode == 125 || iReplyCode == 150)) { throw new IOException(strReply.Substring(4)); } FileStream input = new FileStream(strGuid, FileMode.Open); input.Flush(); int iBytes = 0; while ((iBytes = input.Read(buffer, 0, buffer.Length)) > 0) { socketData.Send(buffer, iBytes, 0); } input.Close(); if