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这是一个用于操作FTP的客户端C#类,类已经封装好了各种常用的Ftp操作方法,调用非常简单,你不需要关心ftp连接和操作的细节,只要调用这个类里的相关方法就可以了。
using System;
using System.Net;
using System.IO;
using System.Text;
using System.Net.Sockets;
using System.Threading;
namespace DotNet.Utilities
{
public class FTPClient
{
public static object obj = new object();
#region 构造函数
/// <summary>
/// 缺省构造函数
/// </summary>
public FTPClient()
{
strRemoteHost = "";
strRemotePath = "";
strRemoteUser = "";
strRemotePass = "";
strRemotePort = 21;
bConnected = false;
}
/// <summary>
/// 构造函数
/// </summary>
public FTPClient(string remoteHost, string remotePath, string remoteUser, string remotePass, int remotePort)
{
strRemoteHost = remoteHost;
strRemotePath = remotePath;
strRemoteUser = remoteUser;
strRemotePass = remotePass;
strRemotePort = remotePort;
Connect();
}
#endregion
#region 字段
private int strRemotePort;
private Boolean bConnected;
private string strRemoteHost;
private string strRemotePass;
private string strRemoteUser;
private string strRemotePath;
/// <summary>
/// 服务器返回的应答信息(包含应答码)
/// </summary>
private string strMsg;
/// <summary>
/// 服务器返回的应答信息(包含应答码)
/// </summary>
private string strReply;
/// <summary>
/// 服务器返回的应答码
/// </summary>
private int iReplyCode;
/// <summary>
/// 进行控制连接的socket
/// </summary>
private Socket socketControl;
/// <summary>
/// 传输模式
/// </summary>
private TransferType trType;
/// <summary>
/// 接收和发送数据的缓冲区
/// </summary>
private static int BLOCK_SIZE = 512;
/// <summary>
/// 编码方式
/// </summary>
Encoding ASCII = Encoding.ASCII;
/// <summary>
/// 字节数组
/// </summary>
Byte[] buffer = new Byte[BLOCK_SIZE];
#endregion
#region 属性
/// <summary>
/// FTP服务器IP地址
/// </summary>
public string RemoteHost
{
get
{
return strRemoteHost;
}
set
{
strRemoteHost = value;
}
}
/// <summary>
/// FTP服务器端口
/// </summary>
public int RemotePort
{
get
{
return strRemotePort;
}
set
{
strRemotePort = value;
}
}
/// <summary>
/// 当前服务器目录
/// </summary>
public string RemotePath
{
get
{
return strRemotePath;
}
set
{
strRemotePath = value;
}
}
/// <summary>
/// 登录用户账号
/// </summary>
public string RemoteUser
{
set
{
strRemoteUser = value;
}
}
/// <summary>
/// 用户登录密码
/// </summary>
public string RemotePass
{
set
{
strRemotePass = value;
}
}
/// <summary>
/// 是否登录
/// </summary>
public bool Connected
{
get
{
return bConnected;
}
}
#endregion
#region 链接
/// <summary>
/// 建立连接
/// </summary>
public void Connect()
{
lock (obj)
{
socketControl = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPEndPoint ep = new IPEndPoint(IPAddress.Parse(RemoteHost), strRemotePort);
try
{
socketControl.Connect(ep);
}
catch (Exception)
{
throw new IOException("不能连接ftp服务器");
}
}
ReadReply();
if (iReplyCode != 220)
{
DisConnect();
throw new IOException(strReply.Substring(4));
}
SendCommand("USER " + strRemoteUser);
if (!(iReplyCode == 331 || iReplyCode == 230))
{
CloseSocketConnect();
throw new IOException(strReply.Substring(4));
}
if (iReplyCode != 230)
{
SendCommand("PASS " + strRemotePass);
if (!(iReplyCode == 230 || iReplyCode == 202))
{
CloseSocketConnect();
throw new IOException(strReply.Substring(4));
}
}
bConnected = true;
ChDir(strRemotePath);
}
/// <summary>
/// 关闭连接
/// </summary>
public void DisConnect()
{
if (socketControl != null)
{
SendCommand("QUIT");
}
CloseSocketConnect();
}
#endregion
#region 传输模式
/// <summary>
/// 传输模式:二进制类型、ASCII类型
/// </summary>
public enum TransferType { Binary, ASCII };
/// <summary>
/// 设置传输模式
/// </summary>
/// <param name="ttType">传输模式</param>
public void SetTransferType(TransferType ttType)
{
if (ttType == TransferType.Binary)
{
SendCommand("TYPE I");//binary类型传输
}
else
{
SendCommand("TYPE A");//ASCII类型传输
}
if (iReplyCode != 200)
{
throw new IOException(strReply.Substring(4));
}
else
{
trType = ttType;
}
}
/// <summary>
/// 获得传输模式
/// </summary>
/// <returns>传输模式</returns>
public TransferType GetTransferType()
{
return trType;
}
#endregion
#region 文件操作
/// <summary>
/// 获得文件列表
/// </summary>
/// <param name="strMask">文件名的匹配字符串</param>
public string[] Dir(string strMask)
{
if (!bConnected)
{
Connect();
}
Socket socketData = CreateDataSocket();
SendCommand("NLST " + strMask);
if (!(iReplyCode == 150 || iReplyCode == 125 || iReplyCode == 226))
{
throw new IOException(strReply.Substring(4));
}
strMsg = "";
Thread.Sleep(2000);
while (true)
{
int iBytes = socketData.Receive(buffer, buffer.Length, 0);
strMsg += ASCII.GetString(buffer, 0, iBytes);
if (iBytes < buffer.Length)
{
break;
}
}
char[] seperator = { '\n' };
string[] strsFileList = strMsg.Split(seperator);
socketData.Close(); //数据socket关闭时也会有返回码
if (iReplyCode != 226)
{
ReadReply();
if (iReplyCode != 226)
{
throw new IOException(strReply.Substring(4));
}
}
return strsFileList;
}
public void newPutByGuid(string strFileName, string strGuid)
{
if (!bConnected)
{
Connect();
}
string str = strFileName.Substring(0, strFileName.LastIndexOf("\\"));
string strTypeName = strFileName.Substring(strFileName.LastIndexOf("."));
strGuid = str + "\\" + strGuid;
Socket socketData = CreateDataSocket();
SendCommand("STOR " + Path.GetFileName(strGuid));
if (!(iReplyCode == 125 || iReplyCode == 150))
{
throw new IOException(strReply.Substring(4));
}
FileStream input = new FileStream(strGuid, FileMode.Open);
input.Flush();
int iBytes = 0;
while ((iBytes = input.Read(buffer, 0, buffer.Length)) > 0)
{
socketData.Send(buffer, iBytes, 0);
}
input.Close();
if

